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Level Design Overview
Kaimon Fort
Level Designer
![Gate.png](https://static.wixstatic.com/media/00b9da_21a10fe32b934df58f7286828fb6356b~mv2.png/v1/fill/w_143,h_112,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Gate.png)
海
門
![Off_4x.png](https://static.wixstatic.com/media/00b9da_c1dd54cd092d4dfbad526e783b385d92~mv2.png/v1/fill/w_118,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Off_4x.png)
Completed
March 2022 - April 2022
The door to the world of Level Design was on my part pushed with a gate. Kaimon Fort is my first entry into blocking and level building. The guidelines for this exercice were that the level was to feature outdoor and indoor environments, include two stories and host a mission that would require five steps to complete.
For that I would once again take in one of my universes and build a location I had recently added to it. A mix between a lock and a costal fort. Bringing my original vision and add elements of poliorcetic to it while remaining faithful to the desired flow.
![](https://static.wixstatic.com/media/00b9da_76bb4091a75840ab9ff030a30e56decdf000.jpg/v1/fill/w_135,h_76,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/00b9da_76bb4091a75840ab9ff030a30e56decdf000.jpg)
Molecular Diagram
![](https://static.wixstatic.com/media/00b9da_f79ea4a82f284c0692ef8c8c335f21b9~mv2.png/v1/fill/w_47,h_19,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/00b9da_f79ea4a82f284c0692ef8c8c335f21b9~mv2.png)
Map Layout
![](https://static.wixstatic.com/media/00b9da_566c70dda04a4b36b04734839daef4d0~mv2.png/v1/fill/w_47,h_17,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/00b9da_566c70dda04a4b36b04734839daef4d0~mv2.png)
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