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![Member Black.png](https://static.wixstatic.com/media/00b9da_083fb46cca4e4b7b80d8b2e2c4e89e61~mv2.png/v1/fill/w_16,h_20,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Member%20Black.png)
Game Design Overview
Silver Knight
Game Designer
![LOGO_SILVERKNIGHT.png](https://static.wixstatic.com/media/00b9da_175ada0bb9f34e47a16bc20e3817ade2~mv2.png/v1/fill/w_142,h_142,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/LOGO_SILVERKNIGHT.png)
![Off_4x.png](https://static.wixstatic.com/media/00b9da_c1dd54cd092d4dfbad526e783b385d92~mv2.png/v1/fill/w_118,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Off_4x.png)
Completed
November 2021 - January 2022
First form of documentation to have been produced during my 1st year at Bellecour Ecole, this GDO constituted a first dive into Game Design as a whole. For this humble introduction, I picked a game concept I had come up with a few months prior and that resulted from one of my universe, Silver Knight.
It had been partly explored for a Game Concept Document trial in another course, but this time I would be able to go much more in depth, especially mechanically. Consequently this first documented project established a lots of standards for me to rely upon on future works.
![SK_Character.png](https://static.wixstatic.com/media/00b9da_36284628c6b64dbd9328b2c67b94a811~mv2.png/v1/fill/w_472,h_356,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/SK_Character.png)
![unnamed.jpg](https://static.wixstatic.com/media/00b9da_d2ae4e82a8484c0092d56d0a728fa525~mv2.jpg/v1/fill/w_475,h_267,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/unnamed.jpg)
![GUINET_TANGUY - Silver Knight.jpg](https://static.wixstatic.com/media/00b9da_298105459a2f423e9b02b2cb46e9d012~mv2.jpg/v1/fill/w_462,h_652,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/GUINET_TANGUY%20-%20Silver%20Knight.jpg)
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